GPC Pitch Academy
The essence of hundreds of pitch trainings, written down. 17 chapters, from the funding decision most founders skip to the thirty seconds that decide whether anyone listens. Built for game studios and GameTech founders; useful for anyone who has to raise.
Written by Manuel Koelman and the PIRATEx pitch coaches, from the gamescom invest circle training room.
17 chapters in five acts, from the funding decision most founders skip to the thirty seconds that decide whether anyone listens.
Pitching is not a fundraising trick. It is the daily work of being understood.
The best time to raise is before you need the money. Here is how to know you are ready, and when the curve is on your side.
Every kind of money asks for something different. Pick yours before you build a single slide.
The same pitch lands differently in every chair. Learn to read who is sitting across from you.
The funder you need is one introduction away. Raising is a numbers game you can work, and most founders quit it far too early.
Investors do not admire your slides. They price your risk. Here is how to take it off the table, slide by slide, until the opportunity is all that is left.
Before you craft a single slide, you choose what you are, which gap you enter first, and whose budget you replace.
Your first slide earns a nod or loses the room. One title method fixes most weak decks. Both are here.
Slides do not pitch, you do. Timing, presence, steady nerves, and the phrases that make investors flinch.
Investors divide your forecast by ten. Here is what they actually believe instead.
Six sentences, thirty seconds, one job: earn the next conversation.
The pitch opens the door. Follow-up, momentum, and a clean close are where the round is won.
The deal is not what was said in the meeting. The deal is what the paper says.
Production is nearly free. Attention is not. Win the two games that are left: distribution and trust.
Season after season, the same mistakes. Hold your deck against the list before an investor does.
The operator layer
Sign in free for the full masterclass deck, the pre-pitch checklist, every rule of thumb, the investor directory and a glossary that speaks founder.
The operator layer
More than twenty questions real founders asked in our group sessions, answered the way we answer them in the room.
The circle
The funds and angels active around the gamescom invest circle, browsable by focus and stage. Know the room before you pitch it.
The Pitch Academy is the essence of hundreds of pitch trainings, written down. Coaching examples are composites from real sessions; no founder is identifiable.
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